Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainFeatureToolBase::
ClickAt
Editor onlyA click at Location_cm (world cm; Z ignored, the ground's height is taken), as the mouse gives one: for tests and captures.
Declaration
bool ClickAt(const FVector& Location_cm);- Header
#include "Tools/OrreryTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainFeatureToolBase)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Location_cm | const FVector& | — | — |
Returns
false off the terrain.