Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainFeatureToolBase::
GetLastDone
Editor onlyWhat the last commit, edit or cancel did, as the HUD says it; empty when nothing was done yet.
Declaration
const FString& GetLastDone() const;- Header
#include "Tools/OrreryTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainFeatureToolBase)