Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainFeatureToolBase::
HitGround
Editor onlyDeclaration
bool HitGround(const FRay& Ray, FVector& OutHit) const;- Header
#include "Tools/OrreryTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainFeatureToolBase)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Ray | const FRay& | — | — |
OutHit | FVector& | — | — |