Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainFollowSettings::
ModeFor
The mode for a foliage type: its override, else Follow when bFoliageFollowsGround and Ignore when not.
Declaration
EOrreryTerrainFollowMode ModeFor(const UFoliageType* Type) const;- Header
#include "OrreryTerrainFollowSettings.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrreryTerrainFollowSettings)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Type | const UFoliage | — | — |