Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainHeightmapFactory::
GetMenuCategories
ExperimentalEditor onlyDeclaration
virtual uint32 GetMenuCategories() const override;- Header
#include "Factories/OrreryTerrainFactories.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainHeightmapFactory)