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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

UOrreryTerrainHeightmapImportSettings::

PostEditChangeProperty

ExperimentalEditor only

Declaration

virtual void PostEditChangeProperty(FPropertyChangedEvent& Event) override;
Header
#include "Factories/OrreryTerrainFactories.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Experimental: supported, may change in a minor version, with a changelog line.

Parameters

NameTypeDefaultMeaning
EventFPropertyChangedEvent&——