Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainHeightmapImportSettings::
PostEditChangeProperty
ExperimentalEditor onlyDeclaration
virtual void PostEditChangeProperty(FPropertyChangedEvent& Event) override;- Header
#include "Factories/OrreryTerrainFactories.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Event | FProperty | — | — |