Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainNetSubsystem::
SetInterestOverride
ExperimentalReport this interest instead of the local player's view (tests, a camera the player does not own).
Declaration
void SetInterestOverride(const FVector& Location, float Radius_cm);- Header
#include "Net/OrreryTerrainNetSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 3, game thread. (the rule of UOrreryTerrainNetSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Location | const FVector& | — | — |
Radius_cm | float | — | — |