Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainNetSubsystem::
StartClient
ExperimentalBecome a client that talks to the server over Channel (a link actor's arrival does it).
Declaration
void StartClient(TUniquePtr<ITerrainNetToServer> Channel);- Header
#include "Net/OrreryTerrainNetSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 3, game thread. (the rule of UOrreryTerrainNetSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Channel | TUnique | — | — |