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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

UOrreryTerrainNewTerrainToolBuilder::

BuildTool

Editor only

Declaration

virtual UInteractiveTool* BuildTool(const FToolBuilderState& SceneState) const override;
Header
#include "Tools/OrreryTerrainNewTerrainTool.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Parameters

NameTypeDefaultMeaning
SceneStateconst FToolBuilderState&——