Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSculptComponent::
ClearSplat
BlueprintReturn to the plain brush: a drag lays Brush again.
Declaration
UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Sculpt|Brush")
void ClearSplat();Blueprint Clear Splat
The graph as text
- Clear Splat (function call; Target is Orrery Terrain Sculpt Component)
- In Target (self object): self
- Header
#include "OrreryTerrainSculptComponent.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrreryTerrainSculptComponent)
- Blueprint
- Clear Splat, in Orrery › Terrain › Sculpt › Brush