Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSculptComponent::

GetTerrain

Blueprint

Declaration

UFUNCTION(BlueprintPure, Category="Orrery|Terrain|Sculpt")
UOrreryTerrainSubsystem* GetTerrain() const;
Blueprint Get Terrain
The graph as text
  1. Get Terrain (pure function; Target is Orrery Terrain Sculpt Component)
    • In Target (self object): self
    • Out Return Value (OrreryTerrainSubsystem object): not connected
Header
#include "OrreryTerrainSculptComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrreryTerrainSculptComponent)
Blueprint
Get Terrain, in Orrery › Terrain › Sculpt