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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSculptComponent::

TickComponent

Resolves the cursor and, while dragging, applies the steps due since the last tick.

Declaration

virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
Header
#include "OrreryTerrainSculptComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrreryTerrainSculptComponent)

Parameters

NameTypeDefaultMeaning
DeltaTimefloat——
TickTypeELevelTick——
ThisTickFunctionFActorComponentTickFunction*——