Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSplatAsset::
GetChannelMask
A channel's decoded mask, or null when not baked.
Declaration
std::shared_ptr<const OrreryTerrain::Native::FBrushMask> GetChannelMask(int32 Channel) const;- Header
#include "OrreryTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread; shared and immutable.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Channel | int32 | — | 0 red to 3 alpha. |
Note.
Game thread; shared and immutable.