Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSplineFeatureComponent::
PostDuplicate
ExperimentalDeclaration
virtual void PostDuplicate(EDuplicateMode::Type DuplicateMode) override;- Header
#include "OrreryTerrainSplineFeatureComponent.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread. (the rule of UOrreryTerrainSplineFeatureComponent)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
DuplicateMode | EDuplicate | — | — |