Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainStampTool::
PressAt
Editor onlyScripted press at Location_cm: the same path as the mouse.
Declaration
bool PressAt(const FVector& Location_cm);- Header
#include "Tools/OrreryTerrainStampTool.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainStampTool)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Location_cm | const FVector& | — | — |
Returns
false off the terrain.