Orrery Terrain · OrreryTerrainEditor module · class
UOrreryTerrainStampToolProperties
Editor onlyThe Stamp tool's settings, kept per user.
Declaration
UCLASS(config = EditorPerProjectUserSettings)
class UOrreryTerrainStampToolProperties : public UInteractiveToolPropertySet- Header
#include "Tools/OrreryTerrainStampTool.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Derives from
UInteractiveToolPropertySet
Description
The mask, its angle, mirror and footprint are the brush mask settings'.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Radius_ | double | 250.0 | Half the mask's side on the ground.
|
Height_ | double | 200.0 | The height of a white sample over the base; negative digs. |
Blend | EOrrery | EOrrery | How the stamp meets the ground: Max never cuts ground already higher, Min never fills, Blend settles at the shape, Add raises by it. |
Base | EOrrery | EOrrery | Where the base height comes from. |
Base | double | 0.0 | Fixed: the base height, world. |
Falloff | EOrrery | EOrrery | Shape of the edge on top of the mask. |
Falloff | double | 0.8 | Inner share of the radius at full height; 1 leaves the mask's own edge. |