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Brass Orrery

Orrery Terrain · OrreryTerrainRenderer module · member function

UOrreryTerrainStatsLibrary::

SetStatTerrainAnchor

Blueprint

Where to draw the panel, canvas pixels from the top left; a negative Y counts from the bottom of the screen to the panel's bottom.

Declaration

UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Stats")
static void SetStatTerrainAnchor(FVector2D Anchor);
Blueprint Set Stat Terrain Anchor
The graph as text
  1. Set Stat Terrain Anchor (function call)
    • In Anchor (Vector2D): not connected
Header
#include "OrreryTerrainStats.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainRenderer"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrreryTerrainStatsLibrary)
Blueprint
Set Stat Terrain Anchor, in Orrery › Terrain › Stats

Description

The default, (-1, -1), lets the engine place it among its other stats.

Parameters

NameTypeDefaultMeaning
AnchorFVector2D——