Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSubsystem::
EvaluateFeature
What a feature would do, with nothing changed: the preview path.
Declaration
OrreryTerrain::Native::FEarthworksResult EvaluateFeature(const OrreryTerrain::Native::FFeature& Feature) const;- Header
#include "OrreryTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrreryTerrainSubsystem)
Description
Allowed on a read-only terrain.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Feature | const Orrery | — | — |