Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSubsystem::
FlushTerrainFileSave
Wait for the save file in flight, if any, and fire its Done.
Declaration
void FlushTerrainFileSave();- Header
#include "OrreryTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrreryTerrainSubsystem)