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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSubsystem::

GetLastSculptRefusal

Blueprint

Why the authority's last Refused brush step was refused, in words (a limit, an unknown mask, a stamp over the limits); empty when it has refused nothing.

Declaration

UFUNCTION(BlueprintPure, Category="Orrery|Terrain|Sculpt")
FString GetLastSculptRefusal() const;
Blueprint Get Last Sculpt Refusal
The graph as text
  1. Get Last Sculpt Refusal (pure function; Target is Orrery Terrain Subsystem)
    • In Target (self object): self
    • Out Return Value (String): not connected
Header
#include "OrreryTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Every member function is game thread unless it says otherwise. (the rule of UOrreryTerrainSubsystem)
Blueprint
Get Last Sculpt Refusal, in Orrery › Terrain › Sculpt