Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSubsystem::
GetSculptDigest
The sculpt command digest so far (FSculptReplayer::Digest): a checkpoint's and a join's SculptDigest.
Declaration
uint64 GetSculptDigest() const;- Header
#include "OrreryTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrreryTerrainSubsystem)
Description
On a replica it is the record replica's digest (FTerrainReplica::SculptDigest), the server's records applied so far, so it equals the server's at the same record; before the first record or join, the local replayer's.