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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSubsystem::

GetTerrainActor

Blueprint

The actor that hosts the terrain, or null without one.

Declaration

UFUNCTION(BlueprintPure, Category="Orrery|Terrain|Query")
AOrreryTerrainActor* GetTerrainActor() const;
Blueprint Get Terrain Actor
The graph as text
  1. Get Terrain Actor (pure function; Target is Orrery Terrain Subsystem)
    • In Target (self object): self
    • Out Return Value (OrreryTerrainActor object): not connected
Header
#include "OrreryTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.
Blueprint
Get Terrain Actor, in Orrery › Terrain › Query
Note.

Game thread.