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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSubsystem::

HasPendingChunkWork

True while the chunk manager has work left: a chunk dirty, a posts build in flight, or residency not re-read since its last change (FTerrainChunkManager::HasPendingWork).

Declaration

bool HasPendingChunkWork() const;
Header
#include "OrreryTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.

Description

With IsStreamingIdle, what a test or a tool waits on before it reads the chunks: a build runs on a task, so under load it can take any number of ticks. False without a terrain.

Note.

Game thread.