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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSubsystem::

RemoveFeatureById

Blueprint

Remove a feature by id.

Declaration

UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Edit")
bool RemoveFeatureById(int64 FeatureId);
Blueprint Remove Feature by Id
The graph as text
  1. Remove Feature by Id (function call; Target is Orrery Terrain Subsystem)
    • In Target (self object): self
    • In Feature Id (Integer64): 0
    • Out Return Value (Boolean): not connected
Header
#include "OrreryTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.
Blueprint
Remove Feature by Id, in Orrery › Terrain › Edit

Parameters

NameTypeDefaultMeaning
FeatureIdint64——

Returns

false if refused or unknown.

Note.

Game thread.