Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSubsystem::
SculptStepGroundFits
Whether a brush step of Author's stroke keeps that stroke within a limit on the ground it keeps resident.
Declaration
bool SculptStepGroundFits(uint32 Author, const OrreryTerrain::Native::FSculptCommand& Command, uint32 MaxOutside, uint32& OutOutside) const;- Header
#include "OrreryTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Author | uint32 | — | The connection's author id. |
Command | const Orrery | — | The decoded brush step, naming the client's stroke; any other command fits. |
MaxOutside | uint32 | — | The most base tiles the stroke may keep that no streaming source wants; 0 is no limit. |
OutOutside | uint32& | — | The base tiles it would keep that no streaming source wants. |
Note.
Game thread. The net hub asks before ApplySculptRequest.