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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSubsystem::

SetTileLoadsHeldForTests

Tests: hold every tile load, so no tile lands until released, or release them.

Declaration

void SetTileLoadsHeldForTests(bool bHeld);
Header
#include "OrreryTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.

Description

A test that checks something waiting for its ground controls the loader this way instead of racing it. The hold goes with the terrain.

Parameters

NameTypeDefaultMeaning
bHeldbool——
Note.

Game thread. C++ only.