Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSubsystem::
UnregisterInvoker
BlueprintDeclaration
UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Streaming")
void UnregisterInvoker(AActor* Actor);Blueprint Unregister Invoker
The graph as text
- Unregister Invoker (function call; Target is Orrery Terrain Subsystem)
- In Target (self object): self
- In Actor (Actor object): None
- Header
#include "OrreryTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrreryTerrainSubsystem)
- Blueprint
- Unregister Invoker, in Orrery › Terrain › Streaming
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Actor | AActor* | — | — |