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Brass Orrery

Orrery Terrain · OrreryTerrainPCG module · member function

UPCGGetOrreryTerrainDataSettings::

CreateElement

Experimental

Declaration

virtual FPCGElementPtr CreateElement() const override;
Header
#include "OrreryTerrainPCGSettings.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainPCG"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
The element runs on the game thread, where the snapshot is acquired. (the rule of UPCGGetOrreryTerrainDataSettings)