Orrery Terrain · Blueprint · Orrery › Terrain › Edit
Remove Features by Owner
Remove every feature an owner stated, one undo step each.
Node
Blueprint Remove Features by Owner
The graph as text
- Remove Features by Owner (function call)
- In Owner Domain (Integer64): 0
- In Owner Id (Integer64): 0
- Out Return Value (Integer): not connected
- Palette
- Orrery › Terrain › Edit
- Node
- function call
- Target
UOrreryTerrainLibrary- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Owner Domain | Integer64 | 0 | — |
| Owner Id | Integer64 | 0 | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Integer | How many were removed. |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor. Hidden pins, which the editor fills itself: WorldContextObject.
- WorldContextObject is the world context: hidden where the Blueprint has a world, shown in one without (a function library)