Orrery Terrain · Blueprint · Orrery › Terrain › Materials
Set Wrapper Rvt
Editor onlyPoint a wrapper's RVT sample parameter ("TerrainRvt", in MF_TerrainRvt) at an RVT other than the material's default.
Node
Blueprint Set Wrapper Rvt
The graph as text
- Set Wrapper Rvt (function call)
- In Wrapper (MaterialInstanceConstant object): None
- In Rvt (RuntimeVirtualTexture object): None
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Materials
- Node
- function call
- Module
- OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Wrapper | Material Instance Constant Object Reference | — | A terrain wrapper (or any instance of a material with the parameter). |
| Rvt | Runtime Virtual Texture Object Reference | — | The asset to read; it must be BaseColor_Normal_Roughness. Null clears the override. |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Boolean | True when the wrapper reads Rvt afterwards. |
Description
The instance setters of the Python material library report false whatever happens, so the value is read back here.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.