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Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Save

Save Terrain to Bytes with Options

SaveTerrainToBytes keeping only some owners' features (the editor's authoring layer).

Node

Blueprint Save Terrain to Bytes with Options
The graph as text
  1. Save Terrain to Bytes with Options (pure function; Target is Orrery Terrain Subsystem)
    • In Target (self object): self
    • In Options (OrreryTerrainSaveOptions): not connected
    • Out Out Bytes (array of Byte): not connected
    • Out Return Value (Boolean): not connected
Palette
Orrery › Terrain › Save
Node
pure function
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
TargetOrrery Terrain Subsystem Object Reference——
OptionsOrrery Terrain Save Options——

Outputs

PinTypeMeaning
Out BytesArray of Byte—
Return ValueBoolean

false when there is no terrain, an owner domain is out of range, a paged-out code could not be read back, or the save passes 2 GiB (use SaveTerrainToFile).

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.

  • a const BlueprintCallable function: drawn pure, as UHT makes it unless BlueprintPure=false