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Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Sculpt

End Drag

Release: apply the last partial step (one step at the cursor when time has passed since the previous step), then close the stroke (its volumes arrive on OnStrokeEndedBP).

Node

Blueprint End Drag
The graph as text
  1. End Drag (function call; Target is Orrery Terrain Sculpt Component)
    • In Target (self object): self
Palette
Orrery › Terrain › Sculpt
Node
function call
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TargetOrrery Terrain Sculpt Component Object Reference——

Outputs

PinTypeMeaning
Exec outExecRuns next.

Description

With steps still waiting for their ground, the close waits behind them.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.