Orrery Terrain · Blueprint · Orrery › Terrain › Sculpt
Is Waiting for Ground
True while anything waits for cold ground: steps, or a release, press, Undo or Redo queued behind them.
Node
Blueprint Is Waiting for Ground
The graph as text
- Is Waiting for Ground (pure function; Target is Orrery Terrain Sculpt Component)
- In Target (self object): self
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Sculpt
- Node
- pure function
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Target | Orrery Terrain Sculpt Component Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Return Value | Boolean | — |
Description
Keep ticking until false.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.