Orrery Terrain · Blueprint · Orrery › Terrain › Stats
Set Stat Terrain Shown
Show or hide the panel on the game viewport of the context's world.
Node
Blueprint Set Stat Terrain Shown
The graph as text
- Set Stat Terrain Shown (function call)
- In Shown (Boolean): false
- Palette
- Orrery › Terrain › Stats
- Node
- function call
- Module
- OrreryTerrainRenderer
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Shown | Boolean | false | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
Description
Does nothing without a game viewport.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor. Hidden pins, which the editor fills itself: WorldContextObject.
- WorldContextObject is the world context: hidden where the Blueprint has a world, shown in one without (a function library)