Orrery Terrain · Blueprint · Orrery › Terrain › Streaming
Register Invoker
Keep full-resolution ground resident around an actor (a construction cursor, a vehicle).
Node
Blueprint Register Invoker
The graph as text
- Register Invoker (function call; Target is Orrery Terrain Subsystem)
- In Target (self object): self
- In Actor (Actor object): None
- In Radius M (Double): 500.0
- Palette
- Orrery › Terrain › Streaming
- Node
- function call
- Target
UOrreryTerrainSubsystem- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orrery Terrain Subsystem Object Reference | — | — |
| Actor | Actor Object Reference | — | — |
| Radius M | Float | 500.0 | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
Description
Updates the radius of a known actor.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.