Orrery Terrain · Blueprint · Make and Break
Break Orrery Terrain Bake Report
Editor onlyWhat a bake did, or why it refused.
Node
The graph as text
- Break Orrery Terrain Bake Report (structure)
- In Orrery Terrain Bake Report (OrreryTerrainBakeReport): not connected
- Out Baked (Boolean): not connected
- Out Store Path (String): not connected
- Out Archive Path (String): not connected
- Out Previous Source Path (String): not connected
- Out Tiles (Integer64): not connected
- Out Absent Tiles (Integer64): not connected
- Out Mip Tiles (Integer64): not connected
- Out Store Bytes (Integer64): not connected
- Out Area Km 2 (Double): not connected
- Out Seconds (Double): not connected
- Out Passes (Integer): not connected
- Out Max Difference Mm (Integer): not connected
- Out Max Shift (Integer): not connected
- Out Previous Natural Hash (Integer64): not connected
- Out Natural Hash (Integer64): not connected
- Out State Hash Matched (Boolean): not connected
- Out Wall Features (Integer): not connected
- Out Max Wall Height Mm (Integer): not connected
- Out Hole Posts (Integer64): not connected
- Out Warnings (array of String): not connected
- Out Error (String): not connected
- Palette
- The struct’s pin menu (drag from a Orrery Terrain Bake Report pin), or search “Break Orrery Terrain Bake Report”
- Node
- structure
- Module
- OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Orrery Terrain Bake Report | Orrery Terrain Bake Report | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Baked | Boolean | A store was composed (and, from BakeAuthoring, the actor re-pointed at it). |
| Store Path | String | The new tile store's object path; empty when none was kept. |
| Archive Path (advanced) | String | The archive of the authoring layer as it was before the bake (its payload and hashes); empty when none was kept. |
| Previous Source Path (advanced) | String | The source the actor named before the bake; kept, never changed or deleted. |
| Tiles (advanced) | Integer64 | Level-0 tiles stored (at the edit resolution). |
| Absent Tiles (advanced) | Integer64 | Level-0 tiles of the extent the old source had no ground for; they stay absent. |
| Mip Tiles (advanced) | Integer64 | Mip tiles stored. |
| Store Bytes (advanced) | Integer64 | The store's payload and index, bytes. |
| Area Km 2 (advanced) | Float | Ground area of the stored level-0 tiles, km². |
| Seconds (advanced) | Float | Wall-clock time of the compose, seconds. |
| Passes (advanced) | Integer | Residency passes the compose made (bands times column blocks). |
| Max Difference Mm (advanced) | Integer | Largest difference between a stored post and the composed ground, mm: at most half a step, 5 × 2^MaxShift. |
| Max Shift (advanced) | Integer | Largest sample shift of a stored level-0 tile (a step of 1 cm × 2^shift; 0 below about 327 m of relief in a tile). |
| Previous Natural Hash (advanced) | Integer64 | The natural ground the authoring layer was composed over (the old source's ContentHash). |
| Natural Hash (advanced) | Integer64 | The new store's NaturalHash: a terrain save made over the old source no longer loads over it. |
| State Hash Matched (advanced) | Boolean | The composed state equals the one the authoring asset recorded at capture (a mismatch is a warning, not a refusal). |
| Wall Features (advanced) | Integer | Authored features that hold retaining walls: the bake folds them into the ground as steps. |
| Max Wall Height Mm (advanced) | Integer | Highest of those walls, mm. |
| Hole Posts (advanced) | Integer64 | Posts of the composed ground that are holes; the store keeps them as holes in its natural class. |
| Warnings (advanced) | Array of String | Things the author should know that did not stop the bake. |
| Error (advanced) | String | Why the bake refused or failed; empty otherwise. |
Description
Hashes are the bits of a uint64.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.
- the palette lists Make and Break under Utilities, Struct; the reference groups them by struct