Orrery Terrain · Blueprint · Make and Break
Break Orrery Terrain Geo Origin
ExperimentalWhere a tile store's ground sits on the earth: metadata only, never read by the terrain.
Node
Blueprint Break Orrery Terrain Geo Origin
The graph as text
- Break Orrery Terrain Geo Origin (structure)
- In Orrery Terrain Geo Origin (OrreryTerrainGeoOrigin): not connected
- Out Crs (String): not connected
- Out Easting M (Double): not connected
- Out Northing M (Double): not connected
- Out Vertical Crs (String): not connected
- Palette
- The struct’s pin menu (drag from a Orrery Terrain Geo Origin pin), or search “Break Orrery Terrain Geo Origin”
- Node
- structure
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Orrery Terrain Geo Origin | Orrery Terrain Geo Origin | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Crs | String | Horizontal CRS of the source, for example "EPSG:2056"; empty when it had none. |
| Easting M | Float | Easting of base post (0,0) of tile (0,0) in Crs, metres. |
| Northing M | Float | Northing of base post (0,0) of tile (0,0) in Crs, metres. |
| Vertical Crs | String | Vertical CRS or datum of the heights, for example "EPSG:5728"; empty when unknown. |
Description
Kept so that an exported or re-imported terrain lines up with its GIS data again.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.
- the palette lists Make and Break under Utilities, Struct; the reference groups them by struct