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Brass Orrery

Orrery Terrain · Blueprint · Make and Break

Break Orrery Terrain Geo Origin

Experimental

Where a tile store's ground sits on the earth: metadata only, never read by the terrain.

Node

Blueprint Break Orrery Terrain Geo Origin
The graph as text
  1. Break Orrery Terrain Geo Origin (structure)
    • In Orrery Terrain Geo Origin (OrreryTerrainGeoOrigin): not connected
    • Out Crs (String): not connected
    • Out Easting M (Double): not connected
    • Out Northing M (Double): not connected
    • Out Vertical Crs (String): not connected
Palette
The struct’s pin menu (drag from a Orrery Terrain Geo Origin pin), or search “Break Orrery Terrain Geo Origin”
Node
structure
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
Orrery Terrain Geo OriginOrrery Terrain Geo Origin——

Outputs

PinTypeMeaning
CrsString

Horizontal CRS of the source, for example "EPSG:2056"; empty when it had none.

Easting MFloat

Easting of base post (0,0) of tile (0,0) in Crs, metres.

Northing MFloat

Northing of base post (0,0) of tile (0,0) in Crs, metres.

Vertical CrsString

Vertical CRS or datum of the heights, for example "EPSG:5728"; empty when unknown.

Description

Kept so that an exported or re-imported terrain lines up with its GIS data again.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.

  • the palette lists Make and Break under Utilities, Struct; the reference groups them by struct