Orrery Terrain · Blueprint · Orrery › Terrain › Tool
Set Tool Active
Turn the tool on or off.
Node
Blueprint Set Tool Active
The graph as text
- Set Tool Active (function call; Target is Orrery Terrain Brush Tool Component)
- In Target (self object): self
- In Active (Boolean): false
- Palette
- Orrery › Terrain › Tool
- Node
- function call
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orrery Terrain Brush Tool Component Object Reference | — | — |
| Active | Boolean | false | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
Description
On: finds or adds the sculpt component, adds the mapping context to the local player, binds the actions and starts drawing. Off: ends an open stroke and undoes all of that.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.