Orrery Terrain · OrreryTerrainCore module · member function
Native::FJoinStreamWriter::
Prioritise
ExperimentalA record after S is about to go to the joiner: the pages a brush step reads (its window, one tile around) are sent next, so the joiner's replica holds for as short a time as it can.
Declaration
void Prioritise(const FNetRecordView& Record);- Header
#include "Native/Net/NetJoin.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread.
Description
Others are ignored. Pages Produce framed already keep their place: a prioritised page can wait up to the read-ahead.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Record | const FNet | — | — |
Note.
Game thread. Cheap: it decodes the command and queues a tile range.