Orrery Terrain · OrreryTerrainCore module · member function
Native::FSculptReplayer::
Apply
ExperimentalApply one command now: the authority's path, and Pump's.
Declaration
ESculptApply Apply(const FSculptCommand& Command);- Header
#include "Native/SculptReplay.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only, like every FTerrainWorld write. (the rule of FSculptReplayer)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Command | const FSculpt | — | — |
Returns
Pending leaves the world unchanged and requests the ground; the caller decides whether to drop (authority) or hold (replica) the command.