Orrery Terrain · OrreryTerrainRenderer module · member function
Native::FTerrainGpuMeasure::
Start
Declaration
void Start(bool bHasFar);- Header
#include "Native/TerrainGpuMeasure.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainRenderer");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
bHasFar | bool | — | The terrain has a far field to hide; without one the NoFar state is skipped. |