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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainFollowSettings::

ModeFor

The mode for a foliage type: its override, else Follow when bFoliageFollowsGround and Ignore when not.

Declaration

EOrbdaleTerrainFollowMode ModeFor(const UFoliageType* Type) const;
Header
#include "OrbdaleTerrainFollowSettings.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrbdaleTerrainFollowSettings)

Parameters

NameTypeDefaultMeaning
Typeconst UFoliageType*——