Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainFollowSubsystem::
GetStats
BlueprintWhat is tracked and queued.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Follow")
FOrbdaleTerrainFollowStats GetStats() const;Blueprint Get Stats
The graph as text
- Get Stats (pure function; Target is Orbdale Terrain Follow Subsystem)
- In Target (self object): self
- Out Return Value (OrbdaleTerrainFollowStats): not connected
- Header
#include "OrbdaleTerrainFollowSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainFollowSubsystem)
- Blueprint
- Get Stats, in Orbdale › Terrain › Follow