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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainNetSubsystem::

SetEditPolicy

Experimental

The edit policy the server asks.

Declaration

void SetEditPolicy(UOrbdaleTerrainEditPolicy* Policy);
Header
#include "Net/OrbdaleTerrainNetSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Tier 3, game thread. (the rule of UOrbdaleTerrainNetSubsystem)

Description

Null keeps the defaults: a client may edit ground anywhere but may change or remove only its own features (UOrbdaleTerrainEditPolicy::IsOwnFeature), and may not use a reserved owner domain.

Parameters

NameTypeDefaultMeaning
PolicyUOrbdaleTerrainEditPolicy*——