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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainSculptComponent::

ScaleRadius

Blueprint

Multiply the radius (mouse wheel), clamped to the terrain's sculpt limits.

Declaration

UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Sculpt|Brush")
void ScaleRadius(float Factor);
Blueprint Scale Radius
The graph as text
  1. Scale Radius (function call; Target is Orrery Terrain Sculpt Component)
    • In Target (self object): self
    • In Factor (Float): 0.0
Header
#include "OrreryTerrainSculptComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrreryTerrainSculptComponent)
Blueprint
Scale Radius, in Orrery › Terrain › Sculpt › Brush

Parameters

NameTypeDefaultMeaning
Factorfloat——