Orrery Terrain · Blueprint · Orrery › Terrain › Sculpt › Brush
Scale Radius
Multiply the radius (mouse wheel), clamped to the terrain's sculpt limits.
Node
Blueprint Scale Radius
The graph as text
- Scale Radius (function call; Target is Orrery Terrain Sculpt Component)
- In Target (self object): self
- In Factor (Float): 0.0
- Palette
- Orrery › Terrain › Sculpt › Brush
- Node
- function call
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Target | Orrery Terrain Sculpt Component Object Reference | — | — |
| Factor | Float | 0.0 | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.