Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainSubsystem::
ApplyTerrainRecordView
C++ form of ApplyTerrainRecord for a decoded record (Command filled for Sculpt).
Declaration
EOrreryTerrainRecordApply ApplyTerrainRecordView(const OrreryTerrain::Native::FNetRecordView& Record);- Header
#include "OrreryTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread.
Description
Game thread.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Record | const Orrery | — | — |