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Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Brush

Get Mask Id

The mask's id: its content hash, which a sculpt record carries.

Node

Blueprint Get Mask Id
The graph as text
  1. Get Mask Id (pure function; Target is Orrery Terrain Brush Asset)
    • In Target (self object): self
    • Out Return Value (OrreryTerrainBrushMaskId): not connected
Palette
Orrery › Terrain › Brush
Node
pure function
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
TargetOrrery Terrain Brush Asset Object Reference——

Outputs

PinTypeMeaning
Return ValueTerrain Brush Mask Id—

Description

Invalid when the asset is not baked.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.