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Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Brush

Register Brush Set

Register every baked brush of a set.

Node

Blueprint Register Brush Set
The graph as text
  1. Register Brush Set (function call; Target is Orrery Terrain Subsystem)
    • In Target (self object): self
    • In Set (OrreryTerrainBrushSet object): None
    • Out Return Value (Integer): not connected
Palette
Orrery › Terrain › Brush
Node
function call
Module
OrreryTerrain

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
TargetOrrery Terrain Subsystem Object Reference——
SetOrrery Terrain Brush Set Object Reference——

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueInteger

How many of them the terrain holds afterwards (Registered or AlreadyHeld).

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.