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Brass Orrery

Orrery Terrain · Blueprint · Orrery › Terrain › Editor

Configure Active Stamp

Editor only

Give the active Stamp tool its settings.

Node

Blueprint Configure Active Stamp
The graph as text
  1. Configure Active Stamp (function call)
    • In Radius M (Double): 0.0
    • In Height M (Double): 0.0
    • In Blend (EOrreryTerrainStampBlend): Add
    • Out Return Value (Boolean): not connected
Palette
Orrery › Terrain › Editor
Node
function call
Module
OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games

Inputs

PinTypeDefaultMeaning
Exec inExec—Runs the node.
Radius MFloat0.0

Half the mask's side, 1 to 1000 m.

Height MFloat0.0

A white sample's height over the base; negative digs.

BlendEOrreryTerrainStampBlendAdd

How the stamp meets the ground.

Outputs

PinTypeMeaning
Exec outExecRuns next.
Return ValueBoolean

false when the Stamp tool is not active.

How this page is made

Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.